using Unity.Collections;
using Unity.Mathematics;
namespace com.yoozoo.gta.Gameplay.City.AI
{
    public struct FreeAINpcNativeData
    {
        /// <summary>
        /// 是否有效
        /// </summary>
        public NativeArray<bool> valid;
        
        public NativeArray<float3> position;

        public NativeArray<int> index;
        
        public NativeArray<float3> forward;
        
        public NativeArray<int> money;
    }
}